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Old Feb 11, 2006, 05:00 PM // 17:00   #41
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Originally Posted by SilentAssassin
well I kinda have finishd the game, everything unlocked, all quests etc... there are no new areas for me, no new skills,...

Everybody is just getting rdy for factions, some ppl kill their time by farming (I don't have anything against it, I am just against 55 monk builds, its not normal that 1 person can kill so easily... there will allways be builds for solo playing but it shouldn't be so easy) others by PvP-ing

Don't forget when factions is out all that what you've said will come back, new areas... new missions... the love will come back, the joy...

*looking forward to factions*
how is it easy to drop 30-50k on the runes another 3k for parchment ( la style tats) .. do one of the longest quests in the game or drop another 5k for the off hand hp item then get to the most remote area to cap an elite farm an area for an hour and get on average 6k-10k per hour (ref: griffs) and still die in one hit if you get intterupted or overwhelmed..

its actually almost better to just farm the tombs with a party and sell salvaged materials for close to what you whould make farming in the same amount of time... the added bonus of a decent green makes it MUCH more profitable..

learning how to use and getting all the stuff together for a 55er isnt as easy as you think...

you want easy? make a war/mo.... get mending/breeze and farm......
thats easy... making a 55er and being johnny-on-the-spot with keeping your enchants up... thats stress..

want a really hard time? go 55 in UW.. Ive no doubt there are some ulcers over that one... especially when you dump all the plat to just make the build then spend another 50k dieing from rend enchant in UW...

people do 55ers for the Challenge... being able to two man UW consistantly enough to make a better profit than griffs is no small feat..
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Old Feb 11, 2006, 05:00 PM // 17:00   #42
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Except he blame others for the missing innocence... especially these so called "Game Exploiters"...

I use skills exactly how they where designed to be used. I don't use GoD mode or any other hacks (since none exist), this isn't diablo with the "Diablo Traners" etc...

But every game I play someone complains about "exploiting" the game.. the thing is there are NO exploits for GW. If the GW programmers made a skill and I use it to solo an area that isn't an exploit I'm simply using the skill.... and using the skills ability...

I didn't see the A-Net rule book that said, for instance, prot spirit can't be used if your health is below 100 or something like that. So who are you people to tell me how to use my skills.

A-Net has made UW and other areas HARDER to solo, but have still left the ability to solo areas.. if they wanted to be gone with the 55 monks they would remove prot spirit from the game without too much effect on 8 man teams..

This isn't about exploiting the game, its fun for me to clear an areas with a 1-3 man team, an area that was hard with a 8 man team by comming up with the perfect build for that area.. this is a challenge..

U think soloing FoW is eazy (yes FoW can be soloed)? You think that 2 maning FoW is eazy.... 2 man smite UW runs are eazy for the most part one you have the experience, but how about a 3 man CLEAR UW.. its easier then an 8 man Clear UW mainly because its very hard to find 8 people who have a clue about the UW...

Last edited by Linsys; Feb 11, 2006 at 05:04 PM // 17:04..
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Old Feb 11, 2006, 05:21 PM // 17:21   #43
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Its unfortunate but true. I often just leave public and trade off, because of all the beggars, Spammers, and arrogant idiots in the game... I can't wait for the Factions chat option. so you can talk to allied people easily...

I still enjoy going back and playing missions on occasion. Even better if helping a guildie through missions for the first time... The fun stuff that's left in PvE seems to be the underworld (both versions of it) and fissure of woe, and Titan quests... And I don't mean farming the ToA areas (lucrative yes. but also Boring after a time)... I mean Adventuring and Questing down there... The number of groups that have actually Completed the underworld I'll bet is in the 100s... That's about it... This is one of the LAST Great things left in the game for chapter 1 Questing / Adventuring Wise. and shows that the time is definitely here for Chapter 2 Content... Now I'm not saying I'm not loving Chapter 1. I will likely like it a lot more once chapter 2 comes out cause Oh so many of the elitist jerks will move on to chapter 2 to make annoyances of themselves... As such Chapter one becomes much more desirable to hang out in... Of course we will be playing Chapter 2 as well, just like everyone else... But I can once more take my time and enjoy a lucrative storyline in the new chapter... WONDERFUL... Thanks Arenanet... Just the right timing in my opinion...
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Old Feb 11, 2006, 05:33 PM // 17:33   #44
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Originally Posted by crazy diamond
So, just because people now sell their produce it is no longer farming? News to me! You need to tell all them farmers that what they are doing is no longer farming. They need to come up with a new name.

I suggest they now call it Produce Pushing. Then they could call themselves Produce Pushers! I think its catchy.
Farming is actually both, producing for the own needs and for selling the produce. You tried to apply the concept of "Farming" only for the profiteers - probably to be able to put them in the "bad guy corner" more easily. Which is wrong.
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Old Feb 11, 2006, 05:38 PM // 17:38   #45
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Originally Posted by =HT=Ingram
Now I'm not saying I'm not loving Chapter 1. I will likely like it a lot more once chapter 2 comes out cause Oh so many of the elitist jerks will move on to chapter 2 to make annoyances of themselves... As such Chapter one becomes much more desirable to hang out in...
I expect that's true, atleast initially. Basically the whole Ch1 could, with a bit of luck, turn into what Pre-Searing is today.
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Old Feb 11, 2006, 06:03 PM // 18:03   #46
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The fact is Prevoisly stated by Linsys, the fact is that no matter how much A- net hits stuff with the nerf bat, new way's to solo everything will arise, and did you ever stop to think that maybe the reason they haven't completly nerfed the 55 is because there is another big solo spot that they don't want you to find out(I'm not sure) but if there is you guy's are doing exactly what A-net want's you to do.

If you look away from the 55 build for 1 second I'm sure you will see plenty of outhr solo areas, like the ranger one out of Port sliege.
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Old Feb 11, 2006, 06:51 PM // 18:51   #47
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I miss the days of guild wars, when a party adverting for a run to fisherman's haven from sanctum cay meant you and 5 other level 15s were just going to run blindly until you get there and hope one of you survives. :[
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Old Feb 11, 2006, 07:32 PM // 19:32   #48
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I agree with you Kurow, it makes the game almost undesirable to play. I am keeping up with 6 PvE characters across two accounts at the minute, all of which are ascended, and 4/6 have completed the storyline. And yes, the game becomes very redundant doing the same missions and quest over and over and over. I can't even get myself to try Thunderhead again with my Necro or Abaddon's with my Ranger. The only motivation in my mind for completing the game with my 2 remaining characters is simply to be able say that I did it.

Edit: Being in a fun guild along with people who share your interests in the game is huge. It brings great satisfaction to me in helping fellow guildies complete missions, obtain skills, and so on. That alone is what is truly keeping me playing this game, the great people I've met while playing.

I believe the bottom line is that Guild Wars has almost been out for a year now, and those who have been playing since around release-time are simply beginning to become bored with the PvE element, so they focus on any way they can get richer, stronger, better looking, and so on. When Factions releases, that will change, and we will all have new insentive to play the game it is intended to be played.

Last edited by Rayne Nightfyre; Feb 11, 2006 at 07:53 PM // 19:53..
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Old Feb 11, 2006, 07:37 PM // 19:37   #49
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Can't you guys see? All of these nerfs that Anet has made are because of farming. Now because of them ele's DPS is comperable to a skill-less warrior, and a plethora of other changes to stop people from farming. Aside from that, farmers ruin normal peopel chances of getting anything rare. Because they spend so much time farming, they force Anet to control the economy and make items more rare, so the market isnt flooded with them. Ive played 400 some hours and still just recently i found my first item that was worth more than 5k. And it was a sapphire.

All you people that say farmers dont affect your play, what about the nerfing of all the skills, which would normally be just fine and fair, but that are abused by farmers? Anet wanted this game to be about skill. They wanted people who dont play the game 8 hours a day to be able to get rare items. But the farmers FORCE them to change it. It is their fault. You know why its their fault? Because they still KNOW that they force Anet to nerf things, and still persist to do these things. So what if they are just playing how they want. With that opinion, you could say that the nazis were just playing how they wanted, it just happened to include killing millions of people.
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Old Feb 11, 2006, 07:40 PM // 19:40   #50
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Quote:
Originally Posted by Juicey Shake
I miss the days of guild wars, when a party adverting for a run to fisherman's haven from sanctum cay meant you and 5 other level 15s were just going to run blindly until you get there and hope one of you survives. :[
Yes! That is so true... Oh those were the days.
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Old Feb 11, 2006, 07:42 PM // 19:42   #51
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Quote:
Originally Posted by rayne2550


I agree with you, it makes the game almost undesirable to play. I am keeping up with 6 PvE characters across two accounts at the minute, all of which are ascended, and 4/6 have completed the storyline. And yes, the game becomes very redundant doing the same missions and quest over and over and over. I can't even get myself to try Thunderhead again with my Necro or Abaddon's with my Ranger. The only motivation in my mind for completing the game with my 2 remaining characters is simply to be able say that I did it.

I believe the bottom line is that Guild Wars has almost been out for a year now, and those who have been playing since around release-time are simply beginning to become bored with the PvE element, so they focus on any way they can get richer, stronger, better looking, and so on. When Factions, that will change, and we will all have new insentive to play the game it is intended to be played.

Exactly, especially when factions come out, it will be like a fresh breath of air for the game, that everything is refreshed and people won't have any more "advantage" over anyone!

I have many friends whom used to be very active but now come on at most once a month, I ask him why he isn't so active and he responds "killing time till factions" lot's of people have been having the same response to the game, and if you read the players manual it clearly states that Gw promises 1 or more expansions each year.
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Old Feb 11, 2006, 07:51 PM // 19:51   #52
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Quote:
Originally Posted by Kurow
Can't you guys see? All of these nerfs that Anet has made are because of farming. Now because of them ele's DPS is comperable to a skill-less warrior, and a plethora of other changes to stop people from farming. Aside from that, farmers ruin normal peopel chances of getting anything rare. Because they spend so much time farming, they force Anet to control the economy and make items more rare, so the market isnt flooded with them. Ive played 400 some hours and still just recently i found my first item that was worth more than 5k. And it was a sapphire.

All you people that say farmers dont affect your play, what about the nerfing of all the skills, which would normally be just fine and fair, but that are abused by farmers? Anet wanted this game to be about skill. They wanted people who dont play the game 8 hours a day to be able to get rare items. But the farmers FORCE them to change it. It is their fault. You know why its their fault? Because they still KNOW that they force Anet to nerf things, and still persist to do these things. So what if they are just playing how they want. With that opinion, you could say that the nazis were just playing how they wanted, it just happened to include killing millions of people.
Actually, because of farming, almost everything would be cheaper than it'd be if farming didn't happen. Look at Chaos Axes, even a perfect damage blue one would have gone for 10k 5 months ago, but now you can get a gold max damage 13^50 one for 25k.

This will always be the result of the inclusion of a virtual economy. This is the natural progression of how human interaction and trade will occur. Look at Diablo 2, Blizzard made gold worthless in order to keep people bartering, but a currency based economy developed anyways.

This is how the real world economy works, and because the game is made up of people from the real world, this will be how the economy will evolve to. So your rare drop is worth a lot less now, but think of all the other new players who can now afford those rare items because there's such an abundance of them. Look at superior vigors, they're only 34k now, when they were first close to 100 when the rune trader was implemented.

The only reason you're pissed that your drops aren't worth anything is because you can't sell it for a large amount, but you have to think about how much more expensive everything else would be if other people didn't sell their rares for cheap because of the large supply.
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Old Feb 11, 2006, 08:00 PM // 20:00   #53
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Quote:
Originally Posted by Kurow
Can't you guys see? All of these nerfs that Anet has made are because of farming. Now because of them ele's DPS is comperable to a skill-less warrior, and a plethora of other changes to stop people from farming. Aside from that, farmers ruin normal peopel chances of getting anything rare. Because they spend so much time farming, they force Anet to control the economy and make items more rare, so the market isnt flooded with them. Ive played 400 some hours and still just recently i found my first item that was worth more than 5k. And it was a sapphire.

All you people that say farmers dont affect your play, what about the nerfing of all the skills, which would normally be just fine and fair, but that are abused by farmers? Anet wanted this game to be about skill. They wanted people who dont play the game 8 hours a day to be able to get rare items. But the farmers FORCE them to change it. It is their fault. You know why its their fault? Because they still KNOW that they force Anet to nerf things, and still persist to do these things. So what if they are just playing how they want. With that opinion, you could say that the nazis were just playing how they wanted, it just happened to include killing millions of people.
There was a grand total of one skill altered by farming, and that was Protective Bond.

Do your research before spouting off.
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Old Feb 11, 2006, 08:01 PM // 20:01   #54
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Originally Posted by Eclair
The only reason you're pissed that your drops aren't worth anything is because you can't sell it for a large amount, but you have to think about how much more expensive everything else would be if other people didn't sell their rares for cheap because of the large supply.
Did you even read my post? So what if they make shit cheaper, who can buy that stuff unless they farm also? These farmers are still making rares a lot harder to find, is anyone refuting that?

And to you 55 monks posting here about "im not abusing the game, im playing it how they want me to." No you arent. You are abusing a combination of skills. If you dont think that Anet wants you to stop farming, then... well you need to stop lieing to yourself.
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Old Feb 11, 2006, 08:03 PM // 20:03   #55
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Quote:
Originally Posted by Kakumei
There was a grand total of one skill altered by farming, and that was Protective Bond.

Do your research before spouting off.
You are telling me that Anet has only changed one skill in the last 3 months?
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Old Feb 11, 2006, 08:09 PM // 20:09   #56
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Quote:
Originally Posted by Kurow
Aside from that, farmers ruin normal peopel chances of getting anything rare.
If "normal" people wanted rare items, they would farm. That's what rare items are there for, and FoW armor in particular - they're a goal for people who have a lot of time on their hands. There's no reason why collector's and crafter's equipment won't satisfy "normal" people.

Quote:
Originally Posted by Kurow
All you people that say farmers dont affect your play, what about the nerfing of all the skills, which would normally be just fine and fair, but that are abused by farmers?
What about it? Can you honestly say your gaming experience has been ruined by the Protective Bond nerf, for example?

Quote:
Originally Posted by Kurow
They wanted people who dont play the game 8 hours a day to be able to get rare items.
Really? I think ANet wanted people who don't play the game 8 hours a day to be able to get the best equipment available, which they can through collectors and crafters. The difference between rare and collectors items is inconsequential to the casual gamer.

Quote:
Originally Posted by Kurow
Because they still KNOW that they force Anet to nerf things, and still persist to do these things. So what if they are just playing how they want. With that opinion, you could say that the nazis were just playing how they wanted, it just happened to include killing millions of people.
I invoke Godwin's Law.
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Old Feb 11, 2006, 08:11 PM // 20:11   #57
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Quote:
Originally Posted by Kurow
You are telling me that Anet has only changed one skill in the last 3 months?
Technically, they haven't changed ANY skills in three months, but among EVERY skill balance, only Prot Bond was due to farming. The rest were due to PVP imbalance.
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Old Feb 11, 2006, 08:16 PM // 20:16   #58
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Originally Posted by Kurow
Did you even read my post? So what if they make shit cheaper, who can buy that stuff unless they farm also? These farmers are still making rares a lot harder to find, is anyone refuting that?

And to you 55 monks posting here about "im not abusing the game, im playing it how they want me to." No you arent. You are abusing a combination of skills. If you dont think that Anet wants you to stop farming, then... well you need to stop lieing to yourself.
You do realize just playing the game still nets you quite a bit of gold? Not to mention, the only things you need gold for are aesthetics. You can get pretty much all the max damage max stat weapons from the collectors for the weapon armorers in Droknars, same with the armors. Look at runes, they're ridiculously cheap (except for warrior and monk ones, but they were even more expensive before) EVERYTHING you need to play the game effectively is extremely easy to obtain, the only thing left is the "cool" items that really doesn't improve your gaming ability at all, except to make you feel "cool".

Not to mention, it isn't any harder to make money just from playing the game than before. I mean, I seriously didn't get my first minor rune until around the Northern Shiverpeaks, and my first gold until maybe the Crystal Desert, but when I did find them, but they were close to worthless anyways, not to mention how impossible it was to find sellers for them even if they were worth something. What I did have was a large amount of gold from salvaging drops and selling them to the trader. However, since the supply of good items was limited, everything was expensive (even the not so good items) and there really isn't much that I could buy. At least now, people who get unlucky with their drops can actually buy something worthwhile with the gold that they stocked up.
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Old Feb 11, 2006, 08:17 PM // 20:17   #59
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Well, I stand corrected. Thank you. That still leaves the economy though.

And Eclair, just "playing the game" does not net you that much money. In a decent sized group, lets say 6, how much money will you make killing everything in snakedance? I would be suprised if you even got 1 platinum. Every monster that does drop gold, you only get 16.66% of it, and you only get 16.66% of the drops. I remember "just playing the game" and trying to get money before, when i had 3 platinum I thought I was rich.

Last edited by Kurow; Feb 11, 2006 at 08:22 PM // 20:22..
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Old Feb 11, 2006, 08:21 PM // 20:21   #60
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Quote:
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Well, I stand corrected. Thank you. That still leaves the economy though.
What's wrong with the economy, which hasn't already been discussed?
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